Month: March 2015

  • When Choice Is A Bad Thing – The Marginal Utility of Choice

    Being able to choose between different options is a good thing for the user! right? but when you can choose between 65 different kinds of blue, 1122 different fonts and whether a display should only work on Sundays between 11 and 12 for a special group, giving MORE choices to users start to be not so good or, to put it bluntly:…

  • A Practical Guide To Doing Cost Of Delay Based Prioritisation

    It is often very difficult to prioritise what to build and when. One of the most efficient methods of prioritising features is prioritising according to cost of delay. Originally invented by Don Reinertsen in “Managing the Design Factory” as a new way of looking at how to build stuff, it has inspired many agile teams to…

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